Tag Archives: PTS

Why Can’t I Be Da Biggest?

I missed out on the stability test on the PTS last night, but I was able to log into the Mythic vent to catch the tail end of the Q & A. An alliance mate asked me to put a question in my comment, but Andy and Nate had already passed by the C’s.

However, I luckily had a guildie (whose name began with T) who was in-game and in vent, and was willing to put our question in his comment.

We wanted to know if there were any plans to create bigger Black Orc models.

Andy said that he was in favor of the change and had brought it to the higher-ups, but they turned it down. He noted that they had a few reasons that he couldn’t remember offhand, but confirmed there are no current plans to implement bigger Black Orcs.

So, for now there will be no green, mean, 8-foot tall fungi tanks. What a shame.


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1.3.4 Weapons

UPDATE: Gaarawarr has screenshots up of what the weapons look like when equipped. Some of them are pretty intense.

My alliance mates were all chit-chatting in Vent about the new royal weapons and shooting requests at the lone player logged in the PTS. So, for them and whoever else is interested, here are links to the new weapons for Destruction.


Apostle’s Blasta of Reckoning

Apostle’s Chalice of Reckoning

Apostle’s Focus of Reckoning

Apostle’s Skinflayer of Reckoning

Apostle’s Xiphos of Reckoning


Nihilist’s Blasta of Reckoning

Nihilist’s Focus of Reckoning

Nihilist’s Ninestaff of Reckoning

Nihilist’s Skinflayer of Reckoning

Nihilist’s Witchstaff of Reckoning


Sentry’s Aspis of Reckoning

Sentry’s Bigloppa of Reckoning

Sentry’s Blocka of Reckoning

Sentry’s Chaosaxe of Reckoning

Sentry’s Deathaxe of Reckoning

Sentry’s Glaive of Reckoning

Sentry’s Herald of Reckoning

Sentry’s Ninestaff of Reckoning

Sentry’s Painblade of Reckoning

Sentry’s Shoota of Reckoning

Sentry’s Stabba of Reckoning

Sentry’s Stikka of Reckoning

Sentry’s Stiletto of Reckoning

Sentry’s Sword of Reckoning

Sentry’s Witchstaff of Reckoning


Shieldbearer’s Aspis of Reckoning

Shieldbearer’s Blocka of Reckoning

Shieldbearer’s Herald of Reckoning


Sniper’s Shoota of Reckoning

Sniper’s Stabba of Reckoning


Titan’s Bigloppa of Reckoning

Titan’s Chalice of Reckoning

Titan’s Chaosaxe of Reckoning

Titan’s Choppa of Reckoning

Titan’s Crusher of Reckoning

Titan’s Direblade of Reckoning

Titan’s Glaive of Reckoning

Titan’s Painblade of Reckoning

Titan’s Stiletto of Reckoning

Titan’s Xiphos of Reckoning

If you’re interested in the Order side of things, check out Blaze’s post.

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Public Test Server and 1.3.2 Patch Notes

The Public Test Server is going live tomorrow, and Mythic has all sorts of goodies for players that dive on in.

There will be an event held on Wednesday at 8 p.m., and participants will have an opportunity to win either an Imperial Griffin mount or an Enslaved Manticore mount, depending on realm alignment.

Then on Saturday at 8 p.m. there will be a preview of the upcoming live event Daemon Moon Rising. Everyone who joins in will get a holiday mask. I, however, will be attending a birthday party. I wonder if my friend will let me commandeer his computer.

I doubt it.

Also, the fine people behind WAR posted the patch notes for 1.3.2 that we’ve all been looking forward to. There’s a whole lot of changes to be had, but here are some of the highlights.


The forts will no longer apply towards the Tier 4 campaign! That’s right, Order or Destruction could be coming soon to a capital city near you. Players will only need to control two out of the three pairings to unleash their fury on their opposing realm’s capital.

On the down side, the fortresses will just be sitting there as huge, empty landmarks that do nothing. Mythic said they do have plans for them, but “are not yet prepared to announce them.”


Better loot for better battles. Keeps will start offering snazzier rewards to players who fight off large numbers of enemies. They’ll also drop some great swag when they’re upgraded and pose a bigger challenge.


The removal of the Stun effect and the incorporation of Stagger will take place with this patch. Stagger will basically stun players for a set duration, but will immediately break if the player affected takes damage.

New User Journey

Mythic has made some very interesting changes to the process of starting a character. All careers will now begin in the Empire/Chaos pairing, as opposed to their current racial pairings. This change is meant to keep the action hopping in Tier 1.

Also, the game will be introducing New Player Guilds. When your new character enters Chapter 2, they’ll be placed in one of these guilds to “facilitate communication among those new to the game, or those who are rolling up an alt character, and to make finding a group a bit easier.”

Apprentice System

Players will be able to “apprentice” another player, temporarily changing his or her rank, stats and gear to their own. So, this way players who have mismatched ranks will be able to play the game together more enjoyably.

Global Chat Channels

Finally, 1.3.2 is adding two global chat channels: the Advice Channel and Realm War. The Advice Channel is pretty straightforward. Players can ask other players questions, and people can even designate themselves as Advisors, which will be a searchable term in the social window.

Realm War will create a global channel for the RvR areas for all four tiers. While the channels for the first three tiers will be completely open, the Tier 4 channel will be read-only unless a player is a “Realm War Captain.” The title is given to players in a guild, and guilds at maximum level can have a total of three captains.

Well, that’s the patch notes in a nutshell. Don’t forget to check out the career changes as well, there’s a ton of information there too.

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