I don’t know what’s got into Mythic, but I sure like what I’m seeing.
Just two days ago Andy Belford announced changes to the City siege experience, and they were implemented today. That responsiveness caused me to flail my arms about in happiness.
Not only will access to the Guild Halls, Imperial Palace and Citadel be severed from City rank, but two scenarios will be active during Stage 2 of City sieges. Mythic is bringing back Reikland Factory and The Twisting Tower for when Altdorf and The Inevitable City are contested, respectively.
Moreover, soon we can stop complaining about the siege timers. Next week, after a Public Test Server event, the Stage 1 timer will be reduced to one hour, and the Stage 2 timer will be reduced to three hours.
That’s three hours of Reikland Factory or The Twisting Tower if you choose not to participate in the siege. I can’t wait!
But that’s not all
In the October newsletter, Mythic said they would be removing the 10-day restriction from WAR’s free trial. Then Werit brought it to my attention on Tuesday that the client would be streaming, allowing users to download content while they are playing the game.
I thought this was an awesome idea for all the obvious reasons. People have lives, and things can come up that interfere with getting the most out of WAR when they only have a small window of time.
Also, I heartily agree with Werit when he says, “One day the mood may strike me to try out a new game. Nothing kills that mood like a 8gb download.”
When one of my friends downloaded the trial a few months ago, he griped about how long he had to wait. My sister and her boyfriend had the same response when they downloaded it this week.
Well, the good guys and gals at Mythic set up the new trial today too.
OMG there’s more?!
A Dev Diary on combating hackers popped up on the Herald today as well. Development Manager John Cox apologized for not being more candid, but frankly that’s understandable in this situation.
Grimnir packaged the main points of the diary into a tidy little list:
1. We acknowledge that people hack our game.
2. We acknowledge a third-party program that is used to hack our game.
3. We infiltrate groups known for hacking our game to discover these hacks and destroy them.
4. We collect a ton of data to make sure that only legitimate hackers are punished.
5. We have been doing this all along.
While this diary couldn’t be as in-depth as some others, I’m really happy to hear from another person involved with making WAR great. Accusations of cheating appear on the forums now and then (and get locked soon after) so it’s good to see how Mythic handles such problems.
Now seriously, Mythic, go get some sleep or something. You’ve done a great job.